World Guide / Playable peoples

Races

Twenty distinct peoples enter Nethryon with their own histories, loyalties, racial identity, and place in a world divided among four great factions.

  • Velkari

    Lean black-and-grey canine raiders whose exposed bone ridges record victories and kinship. Swift packs range ahead of Dominion armies to harry supply lines and claim new hunting grounds.

    Open race file

  • Teleryth

    Violet stone-skinned arcanists attuned to resonance, gravity, and the deep songs of the earth. Their contemplative orders study how matter remembers every force placed upon it.

    Open race file

  • Sykreth

    Ochre four-armed insectoid peoples whose craft, combat, and ceremony rely on precise coordination. Their independent broods exchange protection and knowledge without surrendering their identities.

    Open race file

  • Seraqeth

    Pale-feathered avian humanoids renowned as highland scouts, messengers, and bronze-armoured sentinels. Their aerie clans prize clear sight, swift intervention, and sworn service.

    Open race file

  • Ossalyth

    Turquoise amphibious ruin-keepers crowned with fin crests and protected by shell armour. They explore drowned archives and guard relics buried beneath ice, tide, and silt.

    Open race file

  • Orrathen

    White-grey furred guardians whose branching horns mark their mountain lineages. Patient and immensely resilient, they hold the Concord’s highest passes against storms and invasion.

    Open race file

  • Omnyrra

    Lavender moth-like memory keepers whose patterned wings preserve ancestral impressions. Gentle but formidable, they navigate dreams and recover truths that conventional histories have lost.

    Open race file

  • Nhalari

    Black-skinned void casters traced with stark white runes that restrain the power they wield. Feared by outsiders, they prize discipline and resist every empire that would exploit their gifts.

    Open race file

  • Lunethri

    Charcoal-furred feline hunters marked by silver crescents and gifted with exceptional night senses. Their wandering prides protect secret roads and strike quickly against those who threaten Compact lands.

    Open race file

  • Korvethyr

    Broad bronze-skinned rune-smiths who unite magical engineering with exacting craft. Their walking foundries restore ancient devices and create the Synod’s wards, engines, and armour.

    Open race file

  • Khevraun

    Grey horned hunters protected by light scales and shaped by unforgiving frontier campaigns. They respect proven strength, track prey across impossible terrain, and distrust weakness in every form.

    Open race file

  • Kharrok

    Massive slate-grey rhinoceros humanoids built for endurance and decisive charges. Their caravan holds survive hostile frontiers through communal loyalty and an almost immovable resolve.

    Open race file

  • Iskalyth

    Blue-skinned gemstone casters whose luminous crystal runes channel carefully refracted magic. They preserve dangerous knowledge by setting memory and spellcraft into living stone.

    Open race file

  • Human

    Adaptable mortal peoples whose city-states endure through cooperation, practical invention, and disciplined defence. Their varied traditions let them thrive in nearly every profession and climate.

    Open race file

  • Elaruun

    Green-skinned healers who cultivate living-wood sanctuaries and mend wounded land as readily as flesh. Their wardens defend old groves while seeking peace between civilisation and the wild.

    Open race file

  • Drazhuren

    Undead, bone-heavy demonic humanoids sustained by necromantic covenants and relentless will. They turn fallen legions and remembered grievances into weapons for the Dominion.

    Open race file

  • Dravakai

    Red-scaled monstrous warriors who regard conquest as proof of fitness to rule. Their war hosts combine disciplined brutality with blood-heated rites and an appetite for worthy opposition.

    Open race file

  • Borukai

    Huge purple humanoids of leathery hide, dense hair, and extraordinary endurance. Their clans value self-reliance, unarmed mastery, and the strength to shelter those accepted into their circle.

    Open race file

  • Avarreth

    Golden-rune battle-mages who bind sunlight and martial doctrine into living sigils. They serve as wardens, strategists, and the Argent Concord’s most formidable arcane soldiers.

    Open race file

  • Aevrali

    Midnight-blue astral seers whose silver tendril hair stirs in unseen celestial tides. They read possibility in stars and guide the Synod through omens, eclipses, and unstable portals.

    Open race file