Eva Games

Factions

Four powers. Twenty peoples. A world of shifting loyalties.

The great powers

Four factions shape the balance of Nethryon.

ARGENT / CONCORD

Argent Concord

A disciplined alliance of cities, highland holds, living sanctuaries, and sun-bound wardens. The Concord believes civilisation survives when strength is placed in service of the many.

Meet its peoples

ASTRAL / SYNOD

Astral Synod

A far-reaching fellowship of seers, rune-smiths, memory keepers, and ruin scholars. The Synod pursues dangerous knowledge with patience, precision, and respect for powers older than any kingdom.

Meet its peoples

CINDERWAKE / DOMINION

Cinderwake Dominion

A hard dominion forged through conquest, necromantic covenants, frontier campaigns, and pack loyalty. Its peoples respect proven strength and regard weakness as an invitation to be ruled.

Meet its peoples

VEILED / COMPACT

Veiled Compact

An independent compact of clans, caravans, broods, prides, and void-touched outcasts. They exchange protection and knowledge while fiercely resisting empires that would erase their identities.

Meet its peoples

Diplomatic state

Alliance is never the same as trust.

Argent Concord Friendly Astral Synod
Argent Concord Hostile Cinderwake Dominion
Argent Concord Unfriendly Veiled Compact
Astral Synod Hostile Cinderwake Dominion
Astral Synod Neutral Veiled Compact
Veiled Compact Hostile Cinderwake Dominion
Race relations

History lives between peoples.

Every pairing is represented below. Named race history takes precedence; all other relationships inherit the current diplomatic state between the races’ factions.

AL / Allied FR / Friendly NE / Neutral UN / Unfriendly HO / Hostile ◆ Named race history
Complete 20 × 20 relationship matrix
Race AEVR AVAR BORU DRAV DRAZ ELAR HUMA ISKA KHAR KHEV KORV LUNE NHAL OMNY ORRA OSSA SERA SYKR TELE VELK
Aevrali — FR NE HO HO FR FR AL NE HO AL NE NE AL FR AL FR NE AL HO
Avarreth FR — UN HO HO FR FR FR UN HO FR UN UN FR AL FR AL UN UN HO
Borukai NE UN — HO HO UN NE NE AL UN NE AL AL NE UN NE UN AL NE HO
Dravakai HO HO HO — FR HO HO HO HO FR HO HO HO HO HO HO HO HO HO AL
Drazhuren HO HO HO FR — HO HO HO HO UN HO HO HO HO HO HO HO HO HO AL
Elaruun FR FR UN HO HO — FR FR UN UN FR UN UN FR AL FR AL UN FR HO
Human FR FR NE HO HO FR — FR UN HO FR UN UN FR AL FR AL UN FR HO
Iskalyth AL FR NE HO HO FR FR — NE HO AL NE NE AL FR AL FR NE FR HO
Kharrok NE UN AL HO HO UN UN NE — HO NE AL AL NE UN NE UN AL NE HO
Khevraun HO HO UN FR UN UN HO HO HO — HO HO HO HO HO HO HO HO HO AL
Korvethyr AL FR NE HO HO FR FR AL NE HO — NE NE AL FR AL FR NE AL HO
Lunethri NE UN AL HO HO UN UN NE AL HO NE — AL NE UN NE UN AL NE HO
Nhalari NE UN AL HO HO UN UN NE AL HO NE AL — NE UN NE UN AL NE HO
Omnyrra AL FR NE HO HO FR FR AL NE HO AL NE NE — FR AL FR NE AL HO
Orrathen FR AL UN HO HO AL AL FR UN HO FR UN UN FR — FR AL UN FR HO
Ossalyth AL FR NE HO HO FR FR AL NE HO AL NE NE AL FR — FR NE AL HO
Seraqeth FR AL UN HO HO AL AL FR UN HO FR UN UN FR AL FR — UN FR HO
Sykreth NE UN AL HO HO UN UN NE AL HO NE AL AL NE UN NE UN — NE HO
Teleryth AL UN NE HO HO FR FR FR NE HO AL NE NE AL FR AL FR NE — HO
Velkari HO HO HO AL AL HO HO HO HO AL HO HO HO HO HO HO HO HO HO —
Named histories / Explicit overrides
Avarreth Elaruun
Friendly

Avarreth rune wards protect sacred Elaruun forests.

Avarreth Human
Friendly

A long-standing military alliance links their armies and cities.

Avarreth Teleryth
Unfriendly

Their competing philosophies of rune magic create persistent friction.

Borukai Human
Neutral

Trade persists despite recurring border disputes.

Borukai Khevraun
Unfriendly

Ancient territorial conflict remains unresolved.

Dravakai Drazhuren
Friendly

Shared campaigns of conquest have forged a brutal accord.

Dravakai Khevraun
Friendly

A tense respect based on demonstrated strength binds them.

Drazhuren Khevraun
Unfriendly

Khevraun hunters distrust necromancy despite Dominion unity.

Drazhuren Nhalari
Hostile

Void magic and death corruption are fundamentally incompatible.

Elaruun Human
Friendly

Human defenders have repeatedly protected Elaruun settlements.

Elaruun Khevraun
Unfriendly

Khevraun expansion has crossed protected wildlands.

Elaruun Nhalari
Unfriendly

Living nature magic recoils from disciplined void energy.

Human Iskalyth
Friendly

Trade and magical cooperation benefit both peoples.

Iskalyth Nhalari
Neutral

Dangerous but valuable magical exchange tempers mutual suspicion.

Iskalyth Teleryth
Friendly

Their traditions share ancient arcane ancestry.